Tuesday, August 4, 2009

How Does A Healing Ringworm Look Like



The draft pampering is not over, by contrast, lacks a lot, but there's something I have in mind for quite some time and I've decided to start work on a par with that project.

He decidido rendirle tributo a mi comediante favorito, el colombiano Andrés Lopez, creando a su alter ego en el mundo 3D: An3Drés López.

The Mimes project is far from finished, but there is something i've had in my mind for quite a while so i've decided to work in it in parallel.

I've decided to give tribute to my favorite comedian, the colombian Andrés Lopez, by creating his alter ego in the 3d world: An3Drés López.


A continuación el boceto en borrador y vectorizado

Skecthing and Vectorizing:





For those who have not had the pleasure of laughing with Andrew, here are a bit of "I ask the window (with minced fruticosa), which have already seen, put them back do they know they are going to laugh again, lol:

For Those who dont have the pleasure of laughing with Andrew, here is a tiny bit of one of historical shows "I ask the window (with minced fruticosa), Those Who Have Seen it, you know you 'll laugh one more time if you see it again, hehehe:




As you progress I will update here on the blog. I told him! I'll

Be posting the updates here.

Monday, August 3, 2009

Breast Sizes Comparison Fruit

Two Luv in check

The following is a work in progress, an animated short that tells the story of two mimes who must confront an evil queen to get rid of a vile fate.

Then a small sample of the creative process of the two mimes to reach the final render in Maya.

The Following is a work in progress, an animated short tells the story of That two mimes That Must face an evil queen to Be Able to make it out of an ugly luck.

Here is a small sample of the mime creation process to get to the final render in Maya


First, images Reference:
Some image references to start:





few sketches to go looking for the look you want: A few sketches
searching the definitive style:





Then, looking vectorize images to provide symmetry modeling:
Now we vectorize the sketches for the modeling simetry That Makes Easier:





final results renders the following, after passing through the stages of modeling, texturing and lighting in Maya:

This is the end result after going-through modeling, texturing, and rendering Illumination:










In the next posts ... animation test!
In the next posts ... animation tests!